Since DST Steele has requested that we make a VSS and gather support, here is me doing so. Naturally, I’m open to suggestions if there is something you don’t quite like. Anyhow, let me know if you like or if you dislike it.
Venue Name: Las Vegas by Night
Theme/Mood: The Camarilla has risen in prominence in Vampire society. Their influence is such that the other sects and independents have had to take more so to the shadows. They are around, but if they cannot prove their loyalty, they will not find a friendly welcome in a Camarilla city. However, Las Vegas is a difficult city to keep an iron grip on. With all of the tourists and international corporations there is plenty of opportunity for things to get out of hand—fast. Under the guiding hand of the Camarilla, the city has put a new polish on their public image. Tourism was increasing and the Kindred of Las Vegas saw great opportunity to invest in business and set themselves up for a comfortable life. In recent years, the corruption and grime have begun to boil just beneath the surface. The Strip is a place of great debauchery if you know where to look. The rest of the city is fast becoming a festering wound waiting to burst. It is clear that there are other parties at work here, but who?
Proxy rules: Proxies must be submitted at least 48 hours before the game. Proxy approval is contingent on an AVST being available to portray the character (if applicable). Proxies must include: Method of travel, home VST contact info, Date of arrival, date of departure, feeding means.
Travel risks: Las Vegas is at minimum a 4 hour drive from other major cities. Most of that distance is through open, largely unsettled territory. Flights are usually safe—usually.
VSS Notes: The number of Elders (7-8th Gen.) will be limited based on how many total active players are in the domain. This restriction applies only to characters that call Las Vegas their home Venue.
Style of Play:
1- Almost Never Present
2- Sometimes Present
3- Usually Present
4- Often Present
5- Always Present
Intrigue (politics and negotiation): 3
Action (combat and challenges): 2
Mystery (enigmas and investigation): 3
Drama (ceremony and characterization): 2
Darkness (probability of player character death or corruption): 4
I’m sure people are going to be curious about the part about Elder, so I’ll just answer that now:
I think having too many Elders in the city is detrimental to the overall feel. It is my opinion that too many Elders makes the other players feel useless and frustrated. That doesn’t lead to a healthy game. Additionally, it makes it easy for the ST to craft a story that all the players can get immersed in and contribute. If I’m re-elected, I’ll be putting out a guide to what I’m looking for in Elder applications. However, I can tell you now it won’t be the “I kill it all and no one can ever beat me” style I’ve been hearing horror stories about. My current opinion on ratio is 10:1 or 7:1. One last note, neither myself nor my Primary AVST will have an Elder approved for Las Vegas (a con character is a different story). I do not think it would be fair to the players to take any spots.